
Tuvshin tulga
UNITY DEVELOPER
Hey! I'm Tulga,
Unity developer with broad project experience and solid C# skills.
I've delivered projects involving multiplayer networking, robotics, machine learning, computer vision, REST API integration, IoT, digital twin (DT), and metaverse applications across WebGL, Android, and standalone platforms.

Latest work
Simple Graph & chart
Simple Graph & Chart is a lightweight, real-time chart solution for Unity. Includes Line, Bar, Pie, Radar, and Heatmap charts with animation, CSV support, and full UI customization.
Experience
Unity Engine
Technology Integration
Gameplay & Systems Programming
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Scalable game architecture with modular system design
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Custom logic systems: AI behavior, combat, interaction, and mission flow
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Event-driven architecture and system decoupling
Core Architecture & Coding Practices
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Clean OOP design, modular systems, and reusable patterns
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Performance-first coding with DOTS, Burst, and multithreaded job systems
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Integration scripting in Python (ML), JS, and C++
AI & Machine Learning
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Unity ML-Agents for reinforcement learning and simulation
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Custom training pipelines with PPO, SAC, and curriculum learning
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Environment design with dynamic rewards, constraints, and state observation
Computer Vision integrations
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MediaPipe integration for real-time pose, hand, and face tracking
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OCR pipelines for text recognition and input parsing
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Image tracking and marker-based interaction systems
GIS integrations
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OSM, Mapbox, TomTom, ArcGIS, V World APIs
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Tile streaming, pooling, and projection logic
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Real-time map rendering and interaction
Robotics & Simulation
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Unity + ROS2 integration for robotics workflows
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Inverse kinematics (IK) for UR3/UR16e arms
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AgileX Scout robot control & monitoring system
Networking & Multiplayer
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Unity Netcode, Mirror, Photon (PUN2/Fusion)
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WebSocket, UDP, TCP communication
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REST API with UnityWebRequest
XR Development
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VR/AR/XR projects with Oculus, SteamVR, Hololens
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Interaction, UI, tracking, and locomotion systems
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ARKit, ARCore, Vuforia, MRTK for VRTK experiences
Optimization & Performance
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GC-free architecture and memory pooling
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DOTS: ECS, Burst, Job System
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Profiling and runtime diagnostics
Mobile Development
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Android and iOS builds with native integration
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Mobile-first UI design and performance tuning
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Touch input and resolution scaling workflows
Unity Editor Tools
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Custom inspectors and windows
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In-editor placement, filtering, and data editors
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Runtime transform gizmos and workflow tools
Kiosk & POS Systems
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Touchscreen-based UI and interaction flow
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Fullscreen kiosk mode handling (Windows/Android)
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Local database or offline mode support
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QR/barcode scanner integration

CONTACT
I'm happy to answer any questions you have or provide you with an estimate. Just send me a message in the form with any questions you may have.
Tel: 010-2202-1028